


Can be canceled with Quick Dodge when it hits. Increased damage dealt by Skill 3 (Rising Thrust).Shinobu Kocho / Kimetsu Academy Shinobu Kocho.Lengthened counterattack window for Skill 3 (Eleventh Form: Dead Calm).Combo can now be continued with a light attack after landing Skill 2 (Second Form: Water Wheel).Shortened recovery time after Skill 1 (Tenth Form: Constant Flux) completes.Giyu Tomioka / Kimetsu Academy Giyu Tomioka.Increased how much the Special Gauge charges when Makomo lands her Support Skill.When an aerial Skill 2 (Second Form: Water Wheel) hits the opponent, it can now be canceled into another skill or an Aerial Attack (Plunge).When a grounded Skill 2 (Second Form: Water Wheel) hits the opponent, it can now be canceled into another skill, an Aerial Attack, or Aerial Attack (Plunge).Skill 2 (Second Form: Water Wheel) can no longer be canceled with Quick Dodge when completing the entire attack without hitting the opponent or being guarded, nor can it be canceled with another skill while charging forward.Hitboxes come out earlier for Skill 1 (First Form: Water Surface Slash).Increased hitbox size and damage dealt by Light Attacks.Improved ability to lock onto opponents more easily when using Skill 2 (Third Form: Flowing Dance, Shadows of Dawn) on the ground.Improved ease of landing Skill 2 (Third Form: Flowing Dance, Shadows of Dawn), making the second hit easier to land.Lengthened guard stun for the first hit of Skill 1 (Eighth Form: Waterfall Basin) when used on the ground.Increased both Movement and Chase Dash speed.The max number of traps has been reduced from 3 to 2, and the duration of traps has been shortened. Shortened time where an opponent is stunned after triggering a trap placed by Skill 3 (Master's Wisdom).Improved ease of landing Skill 1 (Eighth Form: Waterfall Basin), making the second hit easier to land.The opponent will also be knocked back farther if they guard against it. Shortened recovery time when Skill 3 (Boar Rush) lands or is guarded.Inosuke Hashibira / Kimetsu Academy Inosuke Hashibira.Increased Throw damage and lengthened recovery time for when it misses.Zenitsu Agatsuma / Kimetsu Academy Zenitsu Agatsuma.Increased damage dealt by a charged Skill 3 (Flying Kick).Improved ease of performing an Emergency Escape when being hit by an uncharged Skill 3 (Flying Kick).

Reduced size of hitbox for Skill 2 (Heel Bash).Nezuko Kamado / Kimetsu Academy Nezuko Kamado.Lengthened combo timer when repeating input on Skill 3 (Phoenix Flash).Shortened recovery time after landing when using Skill 3 (Sixth Form: Whirlpool).Tanjiro Kamado / Kimetsu Academy Tanjiro Kamado.The super armor effect was difficult to see in some cases, so all characters now flash white when they have super armor.Lengthened window during which you can guard following the animation upon activating Surge.Thank you for continuing to play Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles. Please take a look at the changelog below.
Demon slayer screenshots Patch#
Patch Version 1.83 for Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles features several balance changes to the gameplay.
